It's whatever sells; it's the business of it.
Usually with things, you go where you can find the financing to do it.
The studios will go wherever they smell money. It's like sharks to the blood.
You've got to be able to make animation for much less... Less is not the studio's way.
Shelf-life for a regular video game usually is about three to five years, and that's it.
Dragon's Lair 3D is about as close as you can come to controlling an animated feature film.
We're waiting for the pendulum to swing back again, which I am absolutely confident it will.
How can you have a director that doesn't go to work with the crew every day and talk to them?
We'd love to do Space Ace 3D. It has a lot of potential. But, it is really up to the publishers.
There's about 260 rooms in the new castle which you go through, but it's all about the game play.

